Thinking about the price he had to pay for a single mistake, Li Hong felt as if his heart was being sliced apart.
But there was no choice; this was money that had to be spent. He couldn't just refuse to spend it, could he?
Having finalized the broadcasting arrangements with Huaxia Five, the next step was to quickly organize the competition mechanism.
The current momentum of the Goddess Alliance had already prompted several foresighted clubs to establish their own divisions.
After the championship prize for The First in History was announced, the number of clubs skyrocketed overnight by dozens. From what Riot Games had heard, there were already over a hundred newly established Goddess League Professional Clubs.
This figure far surpassed other esports titles. After all, a championship prize nearing two hundred million was quite enticing.
The establishment of these clubs also brought considerable convenience to Riot. At the very least, with their participation, the professional League of the Goddess Alliance would not become an empty shell.
However, with so many clubs rushing in, it remained uncertain how many would survive in the end. While the prize money was attractive, it required strong skills to claim it. If they couldn't win championships for a long time, these players might lose patience.
But that had nothing to do with Li Hong. As a representative of Riot, having more participating clubs in their games was undoubtedly a good thing. As for whether they would go bankrupt or not, what did that matter to him?
Among these hastily established clubs, there were indeed some that caught Li Hong's eye.
For instance, there was IG founded by Rich Man's Son and S from North America. Even the long-established esports club SK from the Korean Server Region announced their entry into the Goddess Alliance.
These clubs had strong backgrounds and exceptional skills, and Li Hong was optimistic about their future.
As professional clubs sprang up like mushrooms after rain, they soon discovered a significant problem.
That was: where could they find Professional Players?
The Goddess Alliance game had only recently launched, and selecting five suitable Professional Players from a vast sea of people seemed nearly impossible—like searching for a needle in a haystack.
For a moment, no one could find the club of the Professional Player, and they all turned their attention to the rank lists across various servers.
Among them, the Rookie faker from the Korean Server and the top-ranked Position from the National Server became the hot commodities for major clubs.
The National Server was the first server launched by the Goddess Alliance, and it had the largest number of players. To stand out in such a competitive environment, Position's skills were undeniable.
After several rounds of contact, it was ultimately the wealthy Rich Man's Son who secured Position. This top player from the Goddess Alliance finally landed with IG.
Rookie faker from the Korean Server was also highly regarded by many clubs. While some believed he was slightly inferior to Position, they acknowledged that faker was still a rare super player.
At present, faker was not yet the number one on the Korean Server. He gained fame after a ranked match where he showcased his skills with Zed, defeating the then top player of the Korean Server, Old Hou.
After that ranked match, faker's Zed was dubbed as the closest mid-lane champion to Position.
As for surpassing Position, even players from the Korean Server found it hard to believe.
Why was Position so strong?
No one would forget those early days when the Goddess Alliance first opened its servers. Position, that god-like man with a hint of a mischievous smile, ascended to the top of the National Server, Korean Server, EU Server, NA Server, and even the Asian server while leaving global players in awe.
Countless players would never forget how reassuring it felt when Position joined their room on the ban/pick screen.
That god-like mid-laner truly left a profound impression on countless players of the Goddess Alliance.
Position now only played on the National Server and rarely appeared on other servers. Yet even so, in players' hearts, Position remained an unmatched figure in the Goddess Alliance.
While faker was impressive in his own right, he still had some distance to cover to reach Position's level.
Faced with these discussions, Faker, under the spotlight, chose to join the established Esports Giants, SK.
Seeing that both skilled players had found their teams, the remaining clubs grew anxious. They couldn't just sit back and watch the show, could they?
Thus, the other clubs were not idle either, reaching out to players on the rank leaderboard.
Confronted with the choice of going pro and the world's top prize pool, many players felt tempted.
In no time, the rank leaderboards across various servers of the Goddess Alliance nearly transformed into a Professional Player leaderboard.
Amidst this chaotic talent-snagging frenzy, Riot Games was also active.
Led by Li Hong, this Boss collaborated with global Goddess Alliance esports clubs to establish the World Goddess Alliance Professional League Club Management and Development Promotion Cooperation Association, with Li Hong serving as its first President.
Of course, this association's name was a bit lengthy, so it could simply be abbreviated as AE.
As for why it was called AE, one would have to ask how the Rich Man's Son thought about it. After the proposal was made, everyone struggled over the name of this association.
The name was too long; it needed to be simplified into an abbreviation. So, after some discussion, they decided to call it the AE Alliance.
No need to explain all the twists and turns in between; let's just consider it a whimsical thought.
The first task of the AE Alliance after its establishment was to formalize and contract the processes for hiring and firing Professional Players.
This meant that the days when a club could simply dismiss a Professional Player with a word were over.
However, most clubs were reluctant to comply with this regulation. Unfortunately for them, Riot issued a notice stating that any club that did not adhere to AE's terms would lose its rights to participate in professional league competitions.
Under the firm pressure from Riot Games, many clubs had no choice but to comply.
Despite the fact that the AE Alliance was made up entirely of club representatives aside from Riot, when it came to influence, none of these clubs could match the weight of Riot Games.
The establishment of the AE Alliance was merely a means for Riot to better manage Professional Players and clubs.
As for the League, it only had a cooperative relationship with AE; the jurisdiction of the League still rested firmly in the hands of Riot's headquarters.
In this way, Riot was responsible for managing competitions, while AE took charge of Professional Players and clubs. This synergy elevated their control over the entire League to a new level.
The AE Alliance quickly drafted new self-regulatory requirements for Professional Players. After ensuring the personal interests of the players, they were ready to impose stricter regulations.
In simple terms, these requirements served as a tight leash for Professional Players imposed by their clubs. As they put it: "Now that we have a contract with you, you are our employee. From now on, you must act like one; not only must you listen to us, but you also need to manage yourself."
These Regulations primarily outlined various expectations for Professional Players, such as prohibiting abusive language on stage, physical altercations, and taunting opponents during matches—covering all aspects of their professional careers.
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